‘windows 4’

‘windows 6’

‘windows 2’

Windows is a series of abstract works based on the Microsoft graphical user interface of the same name. They’re made by taking older digital artworks, extruding them into a third dimension then stretching and warping them into new forms. These forms are then layered on top of each other like windows. The resulting image objects have a perceptible material presence.

Screen objects are not separate from the material world, they have materiality in their code. The dichotomy between the physical and digital is a false one. Computers represent material reality in different ways and we see differently as a result.

Screens displaying these objects are a kind of window, conditioning our perception through carefully designed systems of representation. 
View all windows

There is also an extension of the series titled ‘OS’. 
View all OS

‘The phone in your pocket is a CAD file, as is the toothbrush sitting on your bathroom counter. The same file can be output as a visual image or physical object; it is at once both together. These image objects shape the conditions of possibility for the ways we have come to design our world.’

Jacob Gaboury

Image Objects, MIT Press


‘windows 3’

‘OS 2’ and ‘OS3’